AR/VR GAMES I 32 hrs

Introduction to Studio

2h


  • Studio Prompt

  • Intro Activity: Gamified WearablesI

Context 

2h


  • Game Precedent 

Skill Lab 

2h

  • Brainstorm
  • World Building
Skill Lab
1h

  • Character Building


Skill Lab
2h

  • Building Narratives
Feedback

2h


  • Mid-review & Feedback Synthesis


Digital Prototyping

4h



  • CoSpace: Building your Game (Part 1: Building) 

High-Fidelity Prototyping

 3h

  • Model 3D Game assets

High-Fidelity Prototyping

 7h


  • CoSpace: Coding your Game (Part 2: Mechanisms)
Iteration 

 3h


  • Demo Day

Final Presentation Prep + Final Day

4h


  • Presentation of slide deck and prototypes