Prompt
Translate a mobile phone game into a wearable game that allows for cooperative play (meaning people play with one another).
Instructions:
Before you start: pair/ group up.
- Context Inquiry/ Research: You will pick one mobile game that you are both/ all familiar with. Analyze: Dissect the game into its elements of play by answering the following questions:
- How do you win? How do you lose?
- What makes the game fun?
- Is it competitive or cooperative?
- Who are the characters?
- What is the narrative arc?
- Identify what limitations for gameplay come from touchscreen gaming. Write 3 opportunities to make the game better by making it physical.
2. Sketching
Choose a part of the body, or maybe the whole body, in which to play this game and sketch out a way of the reimagining the game! You cannot design a game that will harm someone (remember, you'll be testing the game on your own body!).
3. Prototyping
Discuss your sketches with your team and choose one concept to bring to the prototyping phase. Create your human scale prototype of your game!
Remember the rules: This should not be a literal translation of the mobile game to real life. This means you have to make some adjustments to the game (for example, the rules, the shape of objects so they fit the body, the way you win/lose, etc.). Flat game-boards are not allowed.
4. Show it off!
Share your prototype with the group. Describe the process of designing and refining it, and demonstrate how it works!
Additional Rules:
- This should not be a literal translation of the mobile game to real life. This means you have to make some adjustments to the game (for example, the rules, the shape of objects so they fit the body, the way you win/lose, etc.).
- Flat game-boards are not allowed.
Class Discussion Question: How does making the game tangible change the gameplay of the game?
Deliverables:
- Sketches
- Final Prototype (take photos!)